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Index · Brisbane · August 2026

Four candy boards from the same studio — do they actually play differently?

Yes, and the differences are mechanical rather than cosmetic: one is about lines, one about volume, one about pushing a target down the board, and one about matching to a character's ability.

What this index measures

Not fun, which is personal, but the parts of a puzzle game that can be observed the same way twice.

Kryptoblipox is one person in Brisbane with too many opinions about falling sweets. The index started because reviews of this genre tend to describe the wrapping — the characters, the story, the map — and skip the thing you actually interact with, which is a grid of coloured pieces that has to be read in about a second.

Everything here is measured by playing on an ordinary phone over a couple of weeks, in the same way a person would normally play: short sessions, no purchases, no promotional accounts. Where a number appears in the table it comes from the Australian store listing on the date given, not from memory and not from a press kit.

The four titles below come from the same publisher and share a visual language, which makes them unusually good material for a comparison. If the boards were identical under the paint, this page would say so. They are not.

Nothing here is sponsored. The only commercial thing on the site is a pair of glasses, described further down, sold privately rather than through a shop.

The four entries

All four are free to download in Australia and all four carry optional in-app purchases.

Candy Crush Saga app icon

Candy Crush Saga

The baseline. Swap two sweets, make a line of three, work through goals that change every handful of stages. Pieces differ in shape as well as colour, which is why it still reads cleanly on a small screen after all these years.

Candy Crush Soda Saga app icon

Candy Crush Soda Saga

Same swap, different physics. Soda rises up the board and pieces float in it, so the grid you are reading changes shape as you play. It is the most spatially demanding of the four and the least suited to being played half-asleep.

Candy Crush Jelly Saga app icon

Candy Crush Jelly Saga

Spreading jelly turns the board into a territory game: matches paint the squares underneath, and boss stages have an opponent painting them back. The most tactical of the group, and the one where a lazy move is punished most clearly.

Candy Crush Friends Saga app icon

Candy Crush Friends Saga

Each stage is played with a character whose ability fires on a specific match, so choosing the character is half the puzzle. Boards are larger and busier, and there is more animation between moves than the other three.

Terms, taxes and fees are shown at the next step on the store page.

Which entry answers which need

The same four boards, sorted by the question a reader actually arrives with. Store facts checked on the Australian listings in August 2026; all four are free with in-app purchases and rated 12+.

A board that stays still while you think
Candy Crush Saga — the grid does not move between moves, so a plan stays valid while you look away.
Something that demands full attention
Candy Crush Soda Saga — rising liquid changes which squares are adjacent, so you re-read the board after every clear.
A puzzle that punishes a lazy move
Candy Crush Jelly Saga — scoring is territorial, and a big match on ground you already own is worth almost nothing.
Variety from one stage to the next
Candy Crush Friends Saga — the character you pick before the board loads changes how the level plays.
The least on screen at once
Candy Crush Saga again, by a clear margin. Friends Saga is the busiest of the four.
Playing with one thumb on a large phone
None of them comfortably. All four are swap games, and a swap is a short precise drag — see the note on reach in the touch latency article.

Frequently asked

Is this site connected to the studio?

No. Kryptoblipox is independent, has no relationship with King or any other publisher, and receives nothing for the coverage. Store links carry no referral parameters.

Why only games from one publisher?

Because comparing four boards built by the same team isolates the mechanics from the art direction. Other publishers will get their own index entries later.

Do you measure frame rate with tools?

No. Observations here are made by hand on an ordinary phone, and the articles say so plainly. Anything presented as a measurement would need equipment this site does not have.

Are the glasses medical?

No. They are ordinary tinted lenses in a plastic frame. They are not a medical device, they do not treat anything, and the page describing them says the same.

Can I send a correction?

Please do. If something on this site is wrong, email the page and the error and it will be fixed with a note.

Sold from Brisbane

Kryptoblipox anti-blue-light glasses

from $34.00 AUD

A lightweight frame with a lightly tinted filter lens, made for people who play at night with the room lights off. They cut the harshest part of a bright white board and reduce the glare halo you get around high-contrast tiles in a dark room.

Lens
Filter coating with a faint warm tint, anti-reflective on both faces
Frame
Matte black or crystal clear, 138 mm across, 22 g
Prescription
No. Plano lenses only — they will not correct vision
Dispatch
Posted from Brisbane within three business days of payment

Sold privately by Ethan Hemsworth. This is not a medical device and no health claim is made for it. There is no checkout on this site: send the form and you will get an email with the total, postage and payment details.